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Self-Stabilization Through the Lens of Game Theory

Prelegent(ci)
Krzysztof R. Apt
Afiliacja
Instytut Informatyki, Uniwersytet Warszawski
Termin
26 października 2017 10:15
Pokój
p. 4790
Seminarium
Seminarium „Gry, mechanizmy i sieci społeczne”

In 1974 E.W. Dijkstra introduced the seminal concept of self-stabilization that turned out to be one of the main approaches to fault-tolerant computing. We show here how his three solutions can be formalized and reasoned about using the concepts of game theory. We also determine the precise number of steps needed to reach self-stabilization in his first solution. This is a joint work with Ehsan Shoja.