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Algorithms for Solving Simple Stochastic Games

Speaker(s)
Hugo Gimbert (joint work with F. Horn)
Affiliation
Uniwersytet Warszawski
Date
Oct. 10, 2007, 2:15 p.m.
Room
room 5870
Seminar
Seminar Automata Theory

A Simple Stochastic Game is played by two players called Min and Max, moving turn by turn a pebble along edges of a graph. Player Max wants the pebble to reach a special vertexc called the target vertex. On some special vertices called random vertices, the next vertex is chosen randomly according to some fixed transition probabilities. Solving a simple stochastic game consists in computing the maximal probability with which player Max can enforce the pebble to reach the target vertex. In this talk, we will present several known algorithms for solving such games, as well as a new algorithm specially designed for games with few random vertices.